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EAT GIRL

EAT GIRL

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Devlog

  • v1.3 - the speedrunner update!
    September 10, 2020 by tesselode
    4
    It’s been a while! This update focuses on gameplay improvements for speedrunners. Changes: Adjusted haunter behavior Fixed haunters’ enrage behavior being framerate-dependent Haunters will immedia... Continue reading
  • v1.2.1
    August 11, 2020 by tesselode
    Changes: Updated Charlotte’s credit and added a credit for the color palette... Continue reading
  • v1.2
    January 11, 2020 by tesselode
    This update replaces the level “Revelation” with a new level called “Live Wire”. While I do think the gimmick of Revelation was fun, the experience of playing the level all the way to the end... Continue reading
  • v1.1
    November 16, 2019 by tesselode
    1
    Additions: New post-game secrets~ Add turn forgiveness and turn buffer length options: Turn forgiveness is how many pixels late you can make a turn - the game will shift you backwards so you can slide... Continue reading
  • v1.0.1
    October 05, 2019 by tesselode
    EAT GIRL v1.0.1 is out. This is a maintenance release with the following changes: Smishes no longer collide and stop when they're moving side by side The animated window icon in certain levels should... Continue reading
  • A quick look at how the background animations work
    September 29, 2019 by tesselode
    5
    I wrote an article on how the background animations were created. If you're a game developer looking to implement something similar, I hope this is helpful to you! https://medium.com/@tesselode/using-... Continue reading
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